Replace with the allocated localhost ports of the game servers. 172.18.0.1 is the default address referring to the node within the pterodactyl network. You can use the following commands as an example. Therefore we need to allow traffic from the pterodactyl network to the server ports on localhost. In this case the proxy server needs to reach all of the game servers behind it. If you are using a firewall, additional rules might be required to allow servers to reach each other on the node. This will differ for other server software, please refer to their documentation. The servers itself require the regular config options required by server proxies, which usually comes down to disabling online mode. This will be different for other proxy servers, please refer to their documentation. You therefore need to use this IP in your proxy server configuration. The node can be reached from within the container using 172.18.0.1 (unless the pterodactyl network is configured differently) instead. # proxy server settingsĪs the proxy server, like all servers, is running in a docker container with network isolation, localhost/ 127.0.0.1 doesn't refer to the node, but to the container. # Exampleġ0.1.70.62 is an example, replace it with your own public IP address. The actual game servers behind the proxy should use allocations with 127.0.0.1 as the address, so they are only reachable on the node, and not from the public. # Allocations in the PanelĬreate a regular allocation for the proxy server which uses the external IP of the node, so users can reach it.
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